"In Coding with Python, you can talk with turtles, travel to South America, draw a flower, and create a caterpillar without paper, pencils, or paint. Easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them." -- by publisher.
Age 4-11.|||Grade 4 to 6.|||800L Lexile|||juvenile
Álvaro Scrivano ; illustrated by Sue Downing.
Includes bibliographical references and index.