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Critical role - Call of the Netherdeep

Haeck, James J
Genre: 

"Can you change fate? The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series "Critical Role," this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank'Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history. This book contains seven chapters of thrilling adventure, new creatures and magic items, and a poster map of Ank'Harel." -- back cover.

writers: James J. Haeck, Makenzie de Armas, LaTia Jacquise, Cassandra Khaw, Sadie Lowry ; additional writing: Dan Dillon, Taymoor Rehman ; interior illustrators: Eric Belisle [and 34 others].

"An epic Critical role campaign for the world's greatest roleplaying game. A D&D product created in partnership with Critical role"--Cover.

"A Dungeons & dragons adventure for characters of levels 3-12"--Page 4 of cover.

"For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide"--Page 4 of cover.

Target Readership: