Thornburg, David D.
This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms. Learn about the technology
exciting powerful new design software
and even advice for purchasing your first 3D printer. The real power of the book comes from a variety of teacher-tested step-by-step classroom projects. Eighteen fun and challenging projects explore science
technology
engineering
and mathematics
along with forays into the visual arts and design. The Invent To Learn Guide to 3D Printing in the Classroom is written in an engaging style by authors with decades of educational technology experience. The projects in this book are connected to both the Next Generation Sciences Standards and Common Core State Standards in Mathematics
making it of even greater value to educators.